![[BaggyNannaPathfinder-v2.webp]]
# Baggy Nanna
_Night Hag Spymaster | [[Sewn Sisters]] | [[Chult]]_
## Summary
The most cunning of the [[Sewn Sisters]], [[Acererak]]'s night hag coven. She speaks through three animal mouthpieces that emerge from a leather sack sewn over her head — a cockerel, a viper, and a terrier that serve as her eyes and voice.
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## Now
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## Appearance
A thin, wiry hag with a squirming leather sack sewn over her head in place of a face; a cockerel, a viper, and a terrier emerge from it one at a time, each with its own voice.
## Personality
Paranoid about betrayal and always scheming multiple contingencies. She uses flattery and false sympathy to manipulate, revealing her true cruelty only when victory is assured. She fidgets with severed goblin fingers used in divination. The cockerel is pride, the viper deceit, the terrier tenacity; through them she perceives many aspects of reality at once and is hard to deceive or surprise.
## Quote
_"Secrets, secrets everywhere—" (cockerel emerges) "—and not a soul to trust!" (switches to viper) "Trust leads to betrayal, and betrayal..." (switches to terrier) "...tastes deliciously sweet when properly prepared."_
## Connections
**[[Acererak]]** — master; she serves his coven as spymaster.
## Background
**The Spymaster:** She serves the coven as intelligence gatherer, specializing in psychological profiling to identify effective [[Soulmonger]] candidates. Her animal mouthpieces emerged from a dark ritual that sacrificed her original face for enhanced perception.
## Stats
*Medium Fey, Neutral Evil — the coven's spymaster. Base: [[Night Hag, Elder]].*
**AC** 17 (natural armor) | **HP** 180 (24d8 + 72) | **Speed** 30 ft.
**CR** 13 (10,000 XP) | **Proficiency Bonus** +5
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 16 (+3) | 18 (+4) | 16 (+3) | 19 (+4) | 18 (+4) | 20 (+5) |
**Saving Throws** Int +9, Wis +9, Cha +10
**Skills** Deception +15, Insight +14, Perception +9, Stealth +9
**Damage Resistances** Cold, Fire; Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)
**Condition Immunities** Charmed
**Senses** Darkvision 120 ft., Truesight 30 ft.; Passive Perception 19
**Languages** Abyssal, Common, Infernal, Primordial; telepathy 60 ft.
### Traits
**Magic Resistance.** Advantage on saves against spells and other magical effects.
**Sewn Sisters Coven.** While at least two Sewn Sisters are alive within 30 feet of each other, each Sister can cast these *coven spells* (Cha, save DC 18), sharing one daily use of each across the coven: *bestow curse*, *counterspell*, *dream*, *eyebite*, *hold monster*, *lightning bolt*, *phantasmal killer*, *polymorph*, *scrying*. While the coven is intact each Sister has Legendary Resistance (1/Day); when one Sister drops to 0 HP, the others regain 20 hit points. The coven shares one **soul bag** (carried by [[Widow Groat]]) — destroying it ends the coven's shared casting and this healing.
**Three Mouthpieces.** Baggy can't be surprised and has Advantage on saves against illusions and being Charmed or deceived; she perceives the world through the cockerel (pride), the viper (deceit), and the terrier (tenacity) at once. She knows when a creature within 30 feet lies.
**Spellcasting.** Baggy casts using Charisma (save DC 18): *eldritch blast* (at will); *hypnotic pattern* and *seeming* (1/day each).
### Actions
**Multiattack.** Baggy casts a cantrip or spell, then makes one *Claws* attack.
**Claws.** *Melee Attack Roll:* +9, reach 5 ft. *Hit:* 12 (2d8 + 3) slashing damage plus 5 (1d10) psychic damage.
**Three-Voiced Cacophony (Recharge 5–6).** All three mouths speak at once. *Wisdom Saving Throw:* DC 18, each creature in a 30-foot radius that can hear her. *Failure:* 22 (4d8 + 4) psychic damage, and the target can't take Reactions and has Disadvantage on attack rolls until the start of its next turn. *Success:* Half damage.
**Puppet Whisper.** Baggy targets one creature within 60 feet that can hear her. *Wisdom Saving Throw:* DC 18. *Failure:* the target immediately uses its Reaction to move up to its Speed or make one weapon attack against a target of Baggy's choice.
**Change Shape / Etherealness.** As [[Night Hag, Elder]] (heartstone required for Etherealness).
### Reactions
Baggy has three Reactions each round, but can use only **one per turn** and only one of each per round:
**Cockerel (Pride).** When a creature within 30 feet misses her with an attack, she casts a cantrip at it.
**Viper (Deceit).** When Baggy is hit by an attack, she turns Invisible until the end of her next turn or until she attacks.
**Terrier (Tenacity).** When Baggy fails a saving throw, she adds 1d10 to the roll, potentially turning it into a success.
### Legendary Actions
Baggy can take 2 legendary actions, choosing from below. Only one at a time and only at the end of another creature's turn; regained at the start of her turn.
**A Mouth Speaks.** Baggy casts a cantrip.
**Slip Away.** Baggy moves up to her Speed without provoking Opportunity Attacks and takes the Hide action.
**Whisper a Secret (Costs 2 Actions).** One creature within 30 feet makes a DC 18 Wisdom save or has Disadvantage on its next attack roll, ability check, or saving throw.
### Notes
**Design target (CR 13):** benchmarks AC 18 / HP 210 / DC 18 / attack +11. Deliberately squishier than her sisters (HP 180, three Reactions) — she's the control/evasion sister who fights from the back, screens with Viper invisibility, and turns the party on itself with *Puppet Whisper* and Three-Voiced Cacophony. **Playing her:** she flatters and bargains until victory is assured, then reveals her cruelty; she'll happily sacrifice Peggy to escape. **Weakness (three-clue):** she's the low-HP sister and relies on staying hidden — focus fire or *faerie fire* / *see invisibility* strips the Viper reaction and she folds fast.
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