![[GarShatterkeel.webp]]
# Gar Shatterkeel
_Human Water Prophet | [[Cult of the Crushing Wave]] | Deceased_
## Summary
[[Baldric]]'s former partner and best friend from [[Luskan]], where they worked together as con artists and smugglers and founded the [[Cult of the Crushing Wave]] as a religious scam. Their partnership ended when [[Baldric]] accidentally killed [[Eva]] during a botched ship-burning fraud; Gar was presumed dead, washed out to sea, and later resurfaced as a self-styled prophet of [[Olhydra]] before dying in his final confrontation with the party.
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## Now
_Deceased — abandoned by [[Olhydra]] and killed by the party as a Kraken._
## Personality
Convinced of his own prophethood, driven by visions commanding him to "drown this worthless, corrupted world."
## Connections
**[[Baldric]]** — former partner and best friend; later hunted him.
**[[Shoalar Quanderil]]** — rescued him from the sea and shaped him into a prophet.
**[[Pisca Ahlorsath]]** — triton who helped convince him he was a prophet.
**[[Eva]]** — killed by [[Baldric]] in the fraud that split the partnership.
**[[Olhydra]]** — the Princess of Evil Water he served; abandoned him at the end.
## Background
**The Partnership:** Founded the [[Cult of the Crushing Wave]] as an elaborate religious scam at [[Shoalar Quanderil]]'s encouragement. When [[Baldric]] accidentally killed [[Eva]], Gar was presumed dead and washed out to sea while [[Baldric]] was driven from [[Luskan]].
**The Prophet:** After days fighting the tide (a shark tore off his left hand), [[Shoalar Quanderil]] rescued him. With the triton [[Pisca Ahlorsath]], they convinced Gar he was truly a prophet of [[Olhydra]], and he began experiencing visions.
**The Imposter:** During [[Princes of the Apocalypse]], [[Baldric]] believed he reunited with his old friend at the [[Temple of the Elder Elemental Eye]] — but this "Gar" was actually [[Graz'zt]] in disguise.
**The End:** [[Remi Haventree]] tasked [[Baldric]] with bringing the real Gar to justice. Now King of [[Mintarn]], Gar transformed into a massive Kraken after learning [[Baldric]] had tried to murder [[Shoalar Quanderil]]. [[Olhydra]] abandoned him when he attempted to Plane Shift to safety, leaving him vulnerable to the party's final assault.
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## Stat Block
# Gar Shatterkeel
*Medium Humanoid, Neutral Evil*
**AC** 16 (natural armor) | **HP** 112 (15d8 + 45) | **Speed** 30 ft., swim 30 ft.
**CR** 9 (5000 XP)
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
**Skills** Nature +8, Survival +8
**Damage Resistances** cold
**Senses** passive Perception 14
**Languages** Aquan, Common
### Traits
_**Amphibious.**_ Gar can breathe air and water.
_**Legendary Resistance (2/Day).**_ If Gar fails a saving throw, he can choose to succeed instead.
_**Spellcasting.**_ Gar is a 9th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). He has the following druid spells prepared (an asterisked spell is from appendix B):
Cantrips (at will): mending, resistance, shape water*
1st level (4 slots): create or destroy water, cure wounds, fog cloud, thunderwave
2nd level (3 slots): darkvision, hold person, protection from poison
3rd level (3 slots): call lightning, sleet storm, tidal wave*
4th level (3 slots): control water, ice storm
5th level (1 slot): scrying
_**Water Walk.**_ Gar can stand and move on liquid surfaces as if they were solid ground.
_**Watery Fall.**_ When Gar drops to 0 hit points, his body collapses into a pool of inky water that rapidly disperses. Anything he was wearing or carrying is left behind.
### Actions
_**Multiattack.**_ Gar makes two melee attacks, one with his claw and one with Drown.
_**Claw.** Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 13). Until the grapple ends, Gar can’t attack other creatures with his claw.
_**Drown.**_ Melee or _Ranged Weapon Attack:_ +7 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage plus 4 (1d8) cold damage.
*Source: Princes of the Apocalypse.*
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