![[Ged.jpg]]
# Ged
_Sun Elf Wizard | [[Harpers]] | [[Blackstaff Tower]]_
## Summary
Sun elf wizard who adventured with the [[Heroes of Waterdeep]] through conflicts with the [[Xanathar Guild]], demonic invasions, and world-ending threats. Now teaches at [[Blackstaff Tower]] while serving as an agent of the [[Harpers]] and [[Force Grey]], though misfortune seems to follow him wherever he goes. When he arrived to teleport the party to [[Yartar]], he assured them nothing could go wrong using the teleportation circle—the spell catastrophically malfunctioned, scattering heroes across the city. Turned out he had been captured and imprisoned in [[Beregond]]'s [[Halls of Calamity]] beneath [[Yartar]], raising uncomfortable questions about what caused the teleportation mishap. Freed by [[Petra]] after the party defeated [[Beregond]] and lifted [[Yartar]]'s curse of misfortune.
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## At a Glance
Handsome sun elf with sharp aristocratic features, dark hair falling past shoulders. Midnight blue robes with silver embroidery tracing arcane formulae. Unconsciously adjusts sleeves before casting. Mutters magical calculations when nervous. Speaks with patient kindness.
Born to the prestigious House Erenaeth of [[Evermeet]]. During [[Evendor Starbane]]'s attempted coup against Queen [[Amlaruil Moonflower]], Ged's magic failed at a crucial moment, resulting in his father's death. Though his family never blamed him, the guilt drove him to leave [[Evermeet]] for [[Waterdeep]].
## Personality
Quietly brilliant, patiently kind, secretly guilt-ridden over past failures. His teaching philosophy: understanding failure is key to mastering magic.
## Quote
_"Magic doesn't demand perfection—it demands understanding. The most brilliant spellcasters I know study their failures more carefully than their successes."_
## Stats
**Archmage** (MM 342)
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