![[MeloonPic.webp]]
# Meloon Wardragon
_Human Adventurer | [[Force Grey]] | [[Waterdeep]]_
## Summary
A member of [[Force Grey]] and early ally to the party, present at their first meeting with [[Volo]] and [[Renaer Neverember]] at the [[Yawning Portal]]. He died heroically in the final battle against [[Graz'zt]] and the [[Demon Lords]], defending [[Waterdeep]] alongside [[Mirt]], [[Durnan]], and [[Hlam]].
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## Now
_Deceased — fell in the defense of [[Waterdeep]] against [[Graz'zt]] and the [[Demon Lords]]._
## Background
**The Compromise:** He once arrived at [[Trollskull Manor]] behaving strangely; [[J.B. Nevercott]] (in truth [[Jarlaxle Baenre]]) killed him, revealing an intellect devourer of the [[Mind Flayer]] conspiracy had been controlling him. He was remembered as one of the good ones.
## Stats
*Official bestiary stat block — Waterdeep: Dragon Heist.*
*Medium humanoid (human), neutral evil*
**AC** 18 (plate) | **HP** 143 (22d8 + 44) | **Speed** 30 ft.
**CR** 9 (5,000 XP) | **Proficiency Bonus** +4
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 20 (+5) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
**Saving Throws** Str +9, Con +6
**Skills** Athletics +9, Survival +6
**Senses** darkvision 60 ft., passive Perception 12
**Languages** Common, Deep Speech, telepathy 60 ft.
Meloon is a handsome, formidable warrior in his prime, who serves the goddess Tymora and loves a good fight. His friends — among them Renaer Neverember and Vajra Safahr — describe him as honest, optimistic, and extraordinarily lucky. Until recently, he was a member of Force Grey and reported directly to the Blackstaff. In recent months, Meloon has spent much of his time at the Yawning Portal.
Three months ago, out of boredom, Meloon accompanied a fledgling band of adventurers on an expedition to Undermountain. There, his luck ran out. While resting in the dungeon, the adventuring party was attacked by monsters unleashed by Xanathar — including a number of intellect devourers. One of the creatures succeeded in magically devouring and replacing Meloon’s brain, turning the champion of Tymora into a puppet. After finishing off his unsuspecting companions, Meloon returned to Waterdeep as a Xanathar Guild spy.
The intellect devourer that inhabits Meloon’s skull was bred by Nihiloor, a mind flayer in Xanathar’s employ. It knows everything Meloon knew, and Meloon behaves much as he did before his descent into Undermountain. He hangs out at the Yawning Portal, tries to bond with adventurers, and offers a helping hand whenever doing so feels appropriate. The intellect devourer’s primary goals are to steer adventurers away from Undermountain and get them to undertake quests that further the aims of Xanathar. Such quests usually involve the eradication of Xanathar’s enemies, and Meloon is all too eager to fight alongside those who fall for his ruse.
### Traits
Special Equipment. Meloon wields Azuredge (see appendix A) but can’t attune to it, and thus gains none of its benefits.
Indomitable (2/Day). Meloon can reroll a saving throw that he fails. He must use the new roll.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Meloon can regain 20 hit points.
### Actions
Multiattack. Meloon makes four attacks with Azuredge.
Azuredge. Melee Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage.
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