![[JubilexPic.webp]]
# Juiblex
_Demon Lord The Faceless Lord | [[Abyss]] | [[Shedaklah]]_
## Summary
The Demon Lord of Oozes who played a crucial role in [[Graz'zt]]'s invasion plans. The Alkiliths used to create the Demon Gates were made from cast-off bits of Juiblex—these creatures exist simultaneously in the Material Plane and the Abyss. In [[Zelatar]], Juiblex had been transformed into a massive Demon Gate itself, serving as the primary portal for the demon invasion of Waterdeep. [[Demogorgon]] destroyed Juiblex during his rampage through the city, permanently ending the Faceless Lord.
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## Now
_Destroyed._
## Appearance
_Permanently destroyed. Fill in if encountered via flashback._
## Personality
_Permanently destroyed. Fill in if encountered via flashback._
## Stats
*Official bestiary stat block — Monsters of the Multiverse.*
*Huge Fiend (Demon), Chaotic Evil*

**AC** 18 (natural armor) | **HP** 350 (28d12 + 168) | **Speed** 30 ft., climb 30 ft.
**CR** 23 (50,000 XP) | **Proficiency Bonus** +7
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 24 (+7) | 10 (+0) | 23 (+6) | 20 (+5) | 20 (+5) | 16 (+3) |
**Saving Throws** Dex +7, Con +13, Wis +12
**Skills** Perception +12
**Immunities** acid, poison; bludgeoning, piercing, and slashing that is nonmagical; Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
**Resistances** cold, fire, lightning
**Senses** truesight 120 ft., passive Perception 22
**Languages** all, telepathy 120 ft.
### Traits
**Foul.** Any creature other than an Ooze that starts its turn within 10 feet of Juiblex must succeed on a DC 21 Constitution saving throw or be poisoned until the start of the creature’s next turn.
**Legendary Resistance (3/Day).** If Juiblex fails a saving throw, it can choose to succeed instead.
**Magic Resistance.** Juiblex has advantage on saving throws against spells and other magical effects.
**Regeneration.** Juiblex regains 20 hit points at the start of its turn. If it takes fire or radiant damage, this trait doesn’t function at the start of its next turn. Juiblex dies only if it starts its turn with 0 hit points and doesn’t regenerate.
**Spider Climb.** Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
### Actions
**Multiattack.** Juiblex makes three Acid Lash attacks.
**Acid Lash.** _Melee or Ranged Weapon Attack:_ +14 to hit, reach 10 ft. or range 60/120 ft., one target. _Hit:_ 21 (4d6 + 7) acid damage. Any creature killed by this attack is drawn into Juiblex’s body, where the corpse is dissolved after 1 minute.
**Eject Slime (Recharge 5-6).** Juiblex spews out a corrosive slime, targeting one creature that it can see within 60 feet of it. The target must succeed on a DC 21 Dexterity saving throw or take 55 (10d10) acid damage. Unless the target avoids taking all of this damage, any metal armor worn by the target takes a permanent -1 penalty to the AC it offers, and any metal weapon the target is carrying or wearing takes a permanent -1 penalty to damage rolls. The penalty worsens each time a target is subjected to this effect. If the penalty on an object drops to -5, the object is destroyed. The penalty on an object can be removed by the mending spell.
**Spellcasting.** Juiblex casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 20):
At will: detect magic
3/day each: contagion, gaseous form
### Legendary Actions
Juiblex can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Juiblex regains spent legendary actions at the start of its turn.
**Attack.** Juiblex makes one Acid Lash attack.
**Corrupting Touch (Costs 2 Actions).** Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. _Hit:_ 21 (4d6 + 7) poison damage, and the target is slimed. Until the slime is scraped off with an action, the target is poisoned, and any creature, other than an Ooze, is poisoned while within 10 feet of the target.
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