![[Obox-ObPic.webp]]
# Obox-Ob
_Obyrith Demon Lord | Former Prince of Demons | [[Abyss]]_
## Summary
Original obyrith demon lord transformed by the [[Shard of Evil]] during the Dawn War. Once Prince of Demons until overthrown by [[Demogorgon]] and other tanar'ri during their rebellion. This surviving aspect found refuge in the [[Feywild]], where he discovered and encouraged the madness of [[Ludomir Imbrium XVI]].
After the Moonlit King discovered his wife's betrayals (actually [[Rhyxali]] in disguise), Obox-Ob whispered promises of revenge, accelerating his descent into madness. His manipulations culminated in [[Oberon]]'s assassination at the Grandfather Tree, where he joined [[Pale Night]] and [[Pazuzu]] in ambushing the Spring King during sacred rites.
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## Now
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## Appearance
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## Stats
*Official bestiary stat block — Ezmerelda's Encyclopedia of Evil, p. 85.*
*Huge Fiend (Obyrith, Demon), Chaotic Evil*
> Prince of Vermin. Obox-Ob was the first Prince of Demons, claiming the chaotic shard of obyrith power before the other demon lords cast him down. Betrayed and killed by the Queen of Chaos, he regenerated in the deepest Abyss and now rules the 663rd layer with bitter fury — a maddened, skittering horror with a bloated scorpion body, three blood-red eye-tipped tails where its head should be, and a vertical mouth with a probing tongue where a stinger ought to grow. His body emits a mind-numbing droning that dulls the senses and overwhelms the mind.
**AC** 18 (natural armor) | **HP** 216 (16d12 + 112) | **Speed** 40 ft., Climb 40 ft., Fly 60 ft.
**CR** 23 (50,000 XP) | **Proficiency Bonus** +7
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 24 (+7) | 18 (+4) | 25 (+7) | 20 (+5) | 21 (+5) | 16 (+3) |
**Saving Throws** Str +14, Con +14, Wis +12, Cha +10
**Skills** Athletics +14, Arcana +12, Deception +10, Insight +12, Perception +12
**Damage Resistances** Acid, Cold, Fire, Lightning
**Damage Immunities** Poison; Bludgeoning, Piercing, and Slashing from nonmagical attacks
**Condition Immunities** Charmed, Exhaustion, Frightened, Poisoned
**Senses** Truesight 120 ft., Passive Perception 22
**Languages** Abyssal, Infernal, telepathy 120 ft.
### Traits
**Discordant Drone.** Obox-Ob produces a horrid droning to which demons are immune. Any other creature that starts its turn within 30 feet must succeed on a DC 22 *Constitution Saving Throw* or become Stunned for 1 minute. The creature can repeat the save at the end of each of its turns, ending the effect early on a success. A creature that succeeds initially, or has the effect end on it, is immune to the droning for 24 hours. A creature that fails the initial save by 5 or more also descends into a form of madness from the Madness of Obox-Ob table when the droning ends for it.
**Form of Madness.** Any non-demon that looks upon Obox-Ob must succeed on a DC 20 *Wisdom Saving Throw* or descend into a madness from the Madness of Obox-Ob table. A creature that succeeds is immune for 24 hours. A creature already afflicted by one of these madnesses does not roll again.
**Innate Spellcasting.** Obox-Ob's spellcasting ability is Charisma (spell save DC 18). He can innately cast the following, requiring no material components:
- At will: *detect magic*, *infestation* (17th level)
- 3/day each: *conjure animals* (rats and insects only), *giant insect*
- 1/day: *insect plague*
**Legendary Resistance (3/Day).** If Obox-Ob fails a saving throw, he can choose to succeed instead.
**Magic Resistance.** Obox-Ob has Advantage on saving throws against spells and other magical effects.
**Magic Weapons.** Obox-Ob's weapon attacks are magical.
**Regeneration.** Obox-Ob regains 10 Hit Points at the start of his turn if he has at least 1 Hit Point.
### Actions
**Multiattack.** Obox-Ob makes four attacks: three with his Stingers and one with his Tongue.
**Stinger.** *Melee Attack Roll:* +14, reach 15 ft. *Hit:* 13 (1d12 + 7) Piercing damage, and the target must make a DC 22 *Constitution Saving Throw*, taking 14 (4d6) Poison damage on a failure, or half as much on a success.
**Tongue.** *Melee Attack Roll:* +14, reach 10 ft. *Hit:* 26 (3d12 + 7) Piercing damage, and the target must succeed on a DC 18 *Constitution Saving Throw* or be affected by chaotic energies for 1 minute. At the start of each of its turns, an affected creature suffers one failed death saving throw regardless of its current Hit Point total. If a creature with three death-save failures is reduced to 0 HP, it dies instantly and can't be restored by anything less than *true resurrection* or *wish*. An affected creature that receives magical healing can remove one accumulated failed death save (once per round) when it regains HP. The creature can repeat the save at the end of each of its turns, ending the effect on a success and removing failures accumulated by this effect.
### Legendary Actions
Legendary Action Uses: 3. Immediately after another creature's turn, Obox-Ob can expend a use to take one of the following actions. He regains all expended uses at the start of each of his turns.
**Sting.** Obox-Ob makes one Stinger attack.
**Buzz.** Obox-Ob flies up to half his speed without provoking Opportunity Attacks.
**Vermin Magic.** Obox-Ob casts one of his at-will spells.
### Lair Actions
On initiative count 20 (losing initiative ties), Obox-Ob can take a lair action to cause one of the following effects; he can't use the same effect two rounds in a row:
- **Swarm Spawn.** A mix of 1d4 swarms of beetles, centipedes, and rats appears in unoccupied spaces within 60 feet of Obox-Ob.
- **Phantom Vermin.** One creature of Obox-Ob's choice feels phantom insects crawling on its skin; it must succeed on a DC 20 *Wisdom Saving Throw* or use its reaction to move half its speed in a random direction as if affected by *infestation*.
- **Cloud of Flies.** Obox-Ob exudes a cloud of buzzing flies in a 10-foot radius around himself, which follows his movement. The area is Heavily Obscured for creatures other than Obox-Ob. The flies disappear on initiative count 20 of the next round.
### Regional Effects
The region containing Obox-Ob's lair is warped by his magic, creating one or more of the following effects:
- Insect and rat swarms, giant rats, and giant insects within 1 mile of the lair add Obox-Ob's Charisma modifier (+3) to their attack rolls, ability checks, and saving throws.
- Creatures within 1 mile of the lair have an insect crawling on their bodies at all times. If the insect is removed or killed, another inexplicably appears.
- Non-demons other than Obox-Ob attempting to take a long rest within 1 mile gain no benefit as tiny insects intermittently bite and crawl over them. This effect can be prevented by warding the area with holy water, a *hallow* spell, or similar magic.
### Madness of Obox-Ob Table
| d100 | Madness Effect (character flaw until cured) |
|:---:|---|
| 01–20 | "The bugs are inside my friends and controlling their thoughts." |
| 21–40 | "Bugs and rats are the only food fit for me." |
| 41–60 | "Vermin know ancient secrets and they whisper things to me." |
| 61–80 | "I long to feel my body consumed by swarming scavengers." |
| 81–100 | "Obox-Ob is the true Prince of Demons. I would die for my Prince!" |
### Notes
**Combat rhythm.** Obox-Ob's opening turn ideally sees him hover into Discordant Drone range and lock the melee line with stuns. Multiattack is a three-stinger nova plus a Tongue lash; the Tongue is the kill move — its rider stacks failed death saves on a still-conscious PC regardless of HP, so even one PC who fails twice becomes a permadeath risk if they later drop. Lean on *insect plague* round one if the party clusters. Legendary turns add a stinger via Sting and reposition via Buzz; Vermin Magic gives him a third *infestation* cast per round. Regeneration + Magic Resistance means parties must concentrate fire and bring radiant/silvered or magical damage to bypass nonmagical resistance.
**Source.** *Ezmerelda's Encyclopedia of Evil* (Alex Clippinger, DMs Guild), p. 85.
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