![[YanCBinPathfinder-Proposed-v1.webp]] # Yan-C-Bin _Primordial Prince of Evil Air | [[Air Portal]]_ ## Summary The Prince of Evil Air, a primordial being of immense power who served as the ultimate patron of the [[Cult of the Howling Storm]]. He appeared to the party as a powerful invisible elderly man who ambushed them in the [[Howling Caves]], quickly incapacitating several party members before retreating when [[Phase]] unexpectedly resisted his attacks. Under his influence, cultists like [[Windharrow]] and [[Aerisi Kalinoth]] wielded devastating air-based magic and commanded Wind Dragons to spread destruction. The party ultimately confronted him at the [[Air Portal]], where they defeated him in battle. [[Elkane]] destroyed the altar maintaining the portal, successfully closing it and banishing the air creatures back to their native plane. %% ## At a Glance _Banished. Fill in if encountered again._ ## Personality _Banished. Fill in if encountered again._ %% <!-- pota-statblock:auto --> ## Stat Block # Yan-C-Bin *Huge Elemental, Neutral Evil* **AC** 22 (natural armor) | **HP** 283 (21d12 + 147) | **Speed** 50 ft., fly 150 ft. **CR** 18 (20000 XP) | STR | DEX | CON | INT | WIS | CHA | |:---:|:---:|:---:|:---:|:---:|:---:| | 18 (+4) | 24 (+7) | 24 (+7) | 16 (+3) | 21 (+5) | 23 (+6) | **Saving Throws** Dex +13, Wis +11, Cha +12 **Damage Resistances** cold, fire; bludgeoning, piercing, and slashing damage from nonmagical weapons **Damage Immunities** lightning, poison, thunder **Condition Immunities** charmed, frightened, paralyzed, petrified, poisoned, prone, restrained **Senses** blindsight 120 ft., passive Perception 15 **Languages** Auran ### Traits _**Air Form.**_ Yan-C-Bin can enter a hostile creature’s space and stop there. He can move through a space as narrow as 1 inch wide without squeezing if air could pass through that space. _**Empowered Attacks.**_ Yan-C-Bin’s slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical weapons. _**Innate Spellcasting.**_ Yan-C-Bin’s innate spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He can innately cast the following spells, requiring no material components: At will: gust of wind, invisibility, lightning bolt 2/day each: chain lightning, cloudkill, haste _**Legendary Resistance (3/Day).**_ If Yan-C-Bin fails a saving throw, he can choose to succeed instead. _**Magic Resistance.**_ Yan-C-Bin has advantage on saving throws against spells and other magical effects. ### Actions _**Multiattack.**_ Yan-C-Bin makes two slam attacks. _**Slam.** Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 20 (3d8 + 7) force damage plus 10 (3d6) lightning damage. _**Thundercrack (Recharges after a Short or Long Rest).**_ Yan-C-Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 (9d6) thunder damage and be deafened for 1 minute. On a successful save, a creature takes half as much damage and is deafened until the start of Yan-C-Bin’s next turn. _**Change Shape.**_ Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action. _**Summon Elementals (1/Day).**_ Yan-C-Bin summons up to three air elementals and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points. ### Legendary Actions Yan-C-Bin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Yan-C-Bin regains spent legendary actions at the start of his turn. **Peal of Thunder.** Yan-C-Bin unleashes a peal of thunder that can be heard out to a range of 300 feet. Each creature within 30 feet of Yan-C-Bin takes 5 (1d10) thunder damage. **Teleport (Costs 2 Actions).** Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him. **Suffocate (Costs 3 Actions).** Yan-C-Bin steals the air of one breathing creature he can see within 60 feet of him. The target must make a DC 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can’t breathe or speak until the start of its next turn. *Source: Princes of the Apocalypse.* <!-- /pota-statblock:auto -->