![[YanCBinPathfinder-Proposed-v1.webp]]
# Yan-C-Bin
_Primordial Prince of Evil Air | [[Air Portal]]_
## Summary
The Prince of Evil Air, a primordial being of immense power who served as the ultimate patron of the [[Cult of the Howling Storm]]. He appeared to the party as a powerful invisible elderly man who ambushed them in the [[Howling Caves]], quickly incapacitating several party members before retreating when [[Phase]] unexpectedly resisted his attacks.
Under his influence, cultists like [[Windharrow]] and [[Aerisi Kalinoth]] wielded devastating air-based magic and commanded Wind Dragons to spread destruction. The party ultimately confronted him at the [[Air Portal]], where they defeated him in battle. [[Elkane]] destroyed the altar maintaining the portal, successfully closing it and banishing the air creatures back to their native plane.
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## At a Glance
_Banished. Fill in if encountered again._
## Personality
_Banished. Fill in if encountered again._
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## Stat Block
# Yan-C-Bin
*Huge Elemental, Neutral Evil*
**AC** 22 (natural armor) | **HP** 283 (21d12 + 147) | **Speed** 50 ft., fly 150 ft.
**CR** 18 (20000 XP)
| STR | DEX | CON | INT | WIS | CHA |
|:---:|:---:|:---:|:---:|:---:|:---:|
| 18 (+4) | 24 (+7) | 24 (+7) | 16 (+3) | 21 (+5) | 23 (+6) |
**Saving Throws** Dex +13, Wis +11, Cha +12
**Damage Resistances** cold, fire; bludgeoning, piercing, and slashing damage from nonmagical weapons
**Damage Immunities** lightning, poison, thunder
**Condition Immunities** charmed, frightened, paralyzed, petrified, poisoned, prone, restrained
**Senses** blindsight 120 ft., passive Perception 15
**Languages** Auran
### Traits
_**Air Form.**_ Yan-C-Bin can enter a hostile creature’s space and stop there. He can move through a space as narrow as 1 inch wide without squeezing if air could pass through that space.
_**Empowered Attacks.**_ Yan-C-Bin’s slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical weapons.
_**Innate Spellcasting.**_ Yan-C-Bin’s innate spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: gust of wind, invisibility, lightning bolt
2/day each: chain lightning, cloudkill, haste
_**Legendary Resistance (3/Day).**_ If Yan-C-Bin fails a saving throw, he can choose to succeed instead.
_**Magic Resistance.**_ Yan-C-Bin has advantage on saving throws against spells and other magical effects.
### Actions
_**Multiattack.**_ Yan-C-Bin makes two slam attacks.
_**Slam.** Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 20 (3d8 + 7) force damage plus 10 (3d6) lightning damage.
_**Thundercrack (Recharges after a Short or Long Rest).**_ Yan-C-Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 (9d6) thunder damage and be deafened for 1 minute. On a successful save, a creature takes half as much damage and is deafened until the start of Yan-C-Bin’s next turn.
_**Change Shape.**_ Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
_**Summon Elementals (1/Day).**_ Yan-C-Bin summons up to three air elementals and loses 30 hit points for each elemental he summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points.
### Legendary Actions
Yan-C-Bin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Yan-C-Bin regains spent legendary actions at the start of his turn.
**Peal of Thunder.** Yan-C-Bin unleashes a peal of thunder that can be heard out to a range of 300 feet. Each creature within 30 feet of Yan-C-Bin takes 5 (1d10) thunder damage.
**Teleport (Costs 2 Actions).** Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.
**Suffocate (Costs 3 Actions).** Yan-C-Bin steals the air of one breathing creature he can see within 60 feet of him. The target must make a DC 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can’t breathe or speak until the start of its next turn.
*Source: Princes of the Apocalypse.*
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